*Any discipline/subject is welcomed including science, ICT/technology, engineering, mathematics, languages, business/finance, arts, sports and other.
By the end of this seminar, participants from all kinds of disciplines will be able to:
Day 1 - Sunday
16:30 – 18:30
Opening Session: Welcome and official opening session. Program overview, icebreakers, presentation of trainers and participants.
9:00 – 12:30
14:00 – 16:30
Empowered by Tinkering: Learning by Doing
Tinkering provides students opportunities to design, invent, innovate and create.
9:00 – 12:30
Introducing Key Programming Concepts to All Educators even the non-computer specialists.
14:00 – 16:00
Case study: Creative Coding Through Games and Apps
Present creative coding through games and apps. Present ways of preparing students for life and careers in the contemporary world. Students can be creative, learn best by doing, and get more socially engaged when they play.
09:00 – 10:15
14:00 – 16:00
Practical Group Work 1: Making it happen
Moving from vision to reality by developing initiatives and strategies, teachers from all disciplines and levels can get involved, achieve learning goals and share individual experiences.
9:00 – 12:30
From Computational Thinking to Programming and Robotics
1. Learn to Code – Code to Learn
2. Computational thinking
14:00 – 16:30
Case study: “Remixing and Reusing” – A Pathway to Learning
The “Remixing” theory was tested using data from more than 2.4 million multimedia programming projects shared by more than 1 million users in the Scratch online community. First, we will see how users who remix more often have larger repertoires of programming commands. Then, we will see how exposure to computational thinking concepts through remixing facilitates the use of those concepts. These results support that young people learn through remixing, and have important implications for designers of social computing system.
09:00 - 12:30
Robotics: The New Literacy and Powerful Learning Tool Across All Disciplines
Robotics is a great way to get students excited about science, technology, engineering, and math (STEM) and to engage them in complex, strategic problem-solving. It introduces students to concepts and skills that are needed for understanding the intelligent, highly interactive information-based technology of the future.
Introducing the Hummingbird Robots
14:00 - 16:30
Practical Work 2: Parallel Workgroups by Participants
The workshop methodology aims to support participants in how to expand their own personal skills and knowledge. This aim will be accomplished by providing robust and well-designed case studies, integrating sample educational demos, presenting and discussing real-life scenarios, performing group assignments and demonstrating web-enabled tools and recourses. There will be also presentations using PowerPoint slides, videos and various other multimedia tools.
Participants will be guided in a very concise way, both on the strategic side and on the practical classroom management side. Participants will be asked to bring their own materials into the seminar and will be encouraged to interact with the lecturers and other participants. This workshop will follow a very pragmatic approach that will enable the active participant interaction.
The seminar notes are going to be available to participants in hard copies as well as in electronic form via a dedicated online class blog.
Participants are strongly encouraged to bring their own laptops
Ms. Chryso Christodoulou is the founder of FUNecole® Research Institute and the co-founder of Digipro Education Ltd. Her academic background is in Computer Science and Education. She is the designer and author of the FUNecole® for Cambridge ICT Starters Initial Steps endorsed by University of Cambridge International Examinations and recognized best practice educational approach by the European Commission. Ms. Christodoulou is an external educational expert for the Institute of Prospective Technological Studies (IPTS) on various educational research projects. She is a program committee member for the Institute of Electrical and Electronics Engineers’ (IEEE) Computer society. Mrs Christodoulou participates as keynote speaker and panelist at numerous conferences, seminars and workshops around the world. Ms. Christodoulou´s work has been published in scholarly and policy publications, such as IEEE Xplore and the European Parliament Magazine. She is a recognized as an entrepreneurship expert by OECD and is one of 350 European Ambassadors of Entrepreneurship.
The course will be held in a luxury hotel conference room in Paphos coastal area. The exact venue will be announced soon. We are currently in the process of receiving competitive offers from 4 or 5 star hotels in the area. Participants are expected to arrive in Cyprus through Paphos or Larnaca international airports. They can reach the hotel either by bus or taxi. More details will be announced soon.
“A thought provoking seminar. Chryso has indeed managed to set in motion reflective processes that will enable teaching practitioners/professionals to embark on a self-reflective journey regarding their practice and the way they see the teaching/learning context shaping in the future.”
“It is an innovative seminar that will definitely help us reflect on our jobs and change so as to improve our schools and our teaching techniques. Thank you for sharing all these experiences with us.”
“I find it great how the students come to understand why they are learning something (e.g. the metric system) and that surely motivates them to study more but more importantly it helps them realise where they should focus in their learning. This realisation reminds me that I should consciously connect knowledge to experience in the classroom.”
ERASMUS+, the new EU programme for Education, Training, Youth, and Sport (2014-2020) has a special focus on teachers’ professional development. During previous years, the Comenius Training grants offered some good opportunities for individual teachers to attend training courses. Now,ERASMUS+, which has replaced the old Lifelong Learning Programme (LLP), really multiplies these opportunities. Never before has there been so much EU support for teachers' professional development through mobility in Europe! The difference is that applications are not submitted by individual teachers anymore. They are submitted by schools. Another aspect is that you can re-apply this year even if you have applied and been funded in the past. So, your school needs to apply for you, as well as for any other of your colleagues, including your interest in training on school development and innovation that you will include in the ‘European Development Plan’ section of the application. For up-to-date information about Erasmus+ please check the Programme's website. Your school will need to apply to your country’s National Agency, who is also the one who will evaluate the proposal. Therefore, your National Agency is also a very good point to start for more information. In the Programme Guide, at section “Key Action 1: Learning Mobility of Individuals” make sure to read sub-section “Mobility projectfor school education staff”(page 61) or “Mobility project for adult education staff”(page 68).
Digipro Computer Consultants Ltd was established in Cyprus in 1990. Digipro’s mission statement is to provide specialised and innovative customer care through professional services that focus on continuous development and quality assurance. Digipro encompasses a wealth of expertise in Information and Communication Technology (ICT) services and executive management consulting and coaching. These services integrate processes, people and ideas to create new kinds of learning design that offer true educational value. Digipro is an innovative learning design organisation involved in educational research and development using technology as a platform for enhanced learning. Digipro has been organising successfully International training courses for teachers, funded by the European Commission (up to 2013 by the LLP Comenius Programme and as of 2014 by the ERASMUS+ programme). These courses offer innovative teaching practices and use of e-learning resources and tools in order to enhance the quality of teaching and learning in European schools. Digipro is the main developer of the FUNecole® Creative Learning. FUNecole® was analysed as a Best Practice in "Creative and Innovative Good Practices in Europe" report by JRC, IPTS & DG Education & Culture of European Commissionand endorsed by Cambridge International Examinations for ICT Starters Qualifications.